JezzBall in your browser
JezzBall, one of the programs on the Wine-Assembly desktop. JezzBall runs in Wine-Assembly, a Windows 98 emulator written in WebAssembly Text, so it starts in the browser with nothing to install.
About this program
| Detail | |
|---|---|
| Executable | JEZZBALL.EXE |
| Format | 16-bit Windows (NE) |
| Libraries loaded beside it | none; everything else is the emulator's own Win32 layer |
| Data files mounted | 24 |
| Desktop group | Entertainment Pack 4 (16-bit) |
How it runs here
The x86 code is interpreted by threaded code written in WebAssembly Text; windows, controls, menus and dialogs are the emulator's own Win32 layer, and every pixel is drawn by a software GDI in the same module. See how 16-bit Windows programs run here.
Something wrong? The emulator is open source; report it on GitHub with the app name and what you clicked.
Questions
How do I play JezzBall in my browser?
Open the JezzBall page and click Launch. The program's files are fetched from this site and run inside the tab as WebAssembly; nothing is installed and nothing is uploaded.
What are the controls for JezzBall?
JezzBall is played with the mouse and the same keyboard shortcuts as the original Windows 98 program; its menus list them.
Does JezzBall work on a phone?
It loads in mobile Safari and Chrome and the desktop scales to the screen, but JezzBall was made for a mouse and a keyboard, so it plays best on a desktop browser. Taps act as clicks.
Are my scores and settings saved?
Whatever JezzBall writes to the Windows registry or to its INI file is kept in this browser's local storage, so it is there next time on the same device and browser. Clearing site data removes it.
Does JezzBall have sound here?
Yes. Sound the program plays through the Windows wave and DirectSound APIs is routed to the browser's Web Audio. Browsers only allow audio after a click or a key press, so it starts with your first input.
Is this the real JezzBall or a remake?
It is the original 16-bit Windows (NE) executable (JEZZBALL.EXE), run instruction by instruction by an x86 interpreter written in WebAssembly Text. The emulator provides the Windows API underneath it, not a rewrite of the program.