Mad Bomber focused status — 2026-10-21

Ordinary registered browser gameplay is qualified on exact main 0c0fa3ebd7a84b6254a160c6cdfa6774c556d4cb: original menu, Enter to One Player, Space starts bombs, ordinary mouse moves buckets, catch splash and score 0 → 1 → 3. Two bounded 60-second gameplay windows in headed Chrome 151.0.7922.108; score 1 visible by 5.337s, score 3 by 6.891s in the second. The first path missed and stayed at score 0. Final images show Press Fire after a lost bucket. No blocking browser failure; resource404/autoplay warnings are preserved. FPS, audio quality, sustained play and full completion remain unqualified. Windows parity is also unqualified.

See browser report and scratch/runs/20261021-madbomber-browser-gameplay/ for reviewed captures, actual served-module hashes, exact source/asset identities and cleanup. Canonical module728e1de8 was reused after current browser/build-source comparison, not rebuilt. Both owned browser/server sessions exited 0 and all owned PIDs/port8080 are absent. Independent acceptance is recorded in browser integration review. Only the selected 14 images and retained logs/provenance were accepted; the full remote archive was not independently verified. Coordinator snapshot-stop of bx_j693sabt completed at17:23:04.958Z, operation stop_de5a4e06823d7665, error null, superseding the producer's RUNNING handoff (prior expiry19:06:34.564Z).

Prior CLI acceptance remains valid at72e7a30d, producer045a6e6: CLI report and independent review. Its old bx_jh469zy9 was snapshot-stopped16:38:49.912Z by coordinator.